Free · print at home · no account
Start with
the 1s.
Four Foundation cards. Each go, move one part one step: make a missing part rough, or finish a rough part. One mark per go. Nothing fancy: it's a numbers game.
PDF: A4, about 3.5 MB. Pages 1 to 4 are the fold-in-half cards. Page 5 is an earlier sheet layout that is being replaced; skip it.
- One piece. Split it into parts, in your own words. Write who it's for, if you'll share it.
- Each go, mark one box. Part made rough: / in its box. Part finished: make it ✕. Any pen.
- When every box is ✕, call it done. Then share it, or date it in your done folder. Missed a go? Every mark stays.
The four cards
Make one new part
Counts as a 1: A missing part of the piece now exists, rough.
Finish one part
Counts as a 1: A rough part is cut, decided or fixed, and marked finished.
Finish one small piece in one sitting
Counts as a 1: A whole small piece made and called done in one sitting.
Call it done, then share it
Counts as a 1: A finished piece saved as DONE and out of your hands (shared, or dated in the done folder).
Keep the marks
Nothing to download for this part. Use a notebook: one box per part of your piece. / when a part exists rough, ✕ when it's finished. Pencil, ballpoint, marker or highlighter.
Lots of small pieces instead? One box per piece, ✕ when it's done.
When a snag shows up
Add a multiplier when you need it.
The kit adds 6 Growth cards (they make the reps easier), 4 Mastery cards (they make them cleaner) and 5 Challenges (one big step each). Same marks, same boxes.







